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Play the web version online here: Or download the game here: (Note: both versions feature new levels and new game modes (Arcade and local 2P); the downloadable version also includes a level editor and access to the level database and highscores) Want more detail on what’s new? Check out this in-depth breakdown: and the updated version history: Enjoy, and please help us spread the word!
We want to extend a huge thank you to for their work on the UI and front-end programming, to Gabe and Nick for their work on the back-end, and to all those who helped test the beta. You all rock!
Microcycles have used various licenses to reduce costs to reduce costs. What's available today is the Level 3, 4, 5, and 6 licenses. Whenever you buy a microprocessor, you have permission to use one, three, four, five, or six levels on that device. WindO/I-NV2 software is the simplest programming tool for all IDEC OI Touchscreens (4.6” HG1F, 5.7” HG2G, 10.4” HG3F and 12.1” HG4F Series). It is used to create projects or programs that can display information from a PLC, process status, or can be used to input data with virtual switches or keypads to make changes to a process.
P.s – we still haven’t forgotten about the holiday contesque winners; we’re really sorry there’s been such a delay, but we promise that as soon as we have time to make some N-related goodies (which should be in the next few months for N++), you’ll be the first to get them! P.p.s – There are a couple of small bugs with the editor (nothing that affects saving or loading levels, or general functionality). Please send any comments, bug reports etc to metanet AT metanetsoftware DOT com, including “Nv2” in the subject line. Destiny 18 May 2013 If I maximise the window, the game isn’t in the centre of my screen, please create a fix (or an option) for this, it frustrates me to the point where I simply won’t play this game until that’s done.
Melco design shop download. Also, would you consider including a ‘classic’ mode for the editor? The 2.0 editor is easier for new players to learn, but the 1.4 editor is faster to use once mastered.
I think it is unrealistic to expect any of the experienced mappers to use the 2.0 editor when it takes so much longer to use. In terms of gameplay and client performance you guys have done an amazing job. The framerate is so silky smooth, it feels excellent to fly around maps in perfect 1 billion FPS. M&R 18 May 2013 It looks like we have a lot of bugs to fix! Thanks for letting us know everyone, sorry about the mac build it runs on our iMac but that’s about all we have to test it on 🙁 @Zapmeister: wow! That was fast. You’re right, it would be good to show the score regardless.
@Destiny: what do you find faster in the old editor? We’ve been using this one for a while and we found that after 2-3 days of getting used to it, we can be a lot faster (object placement is fewer clicks, and you can move/edit objects rather than only being able to delete+recreate them). But we might not be using it the way you are. RabidZombie 18 May 2013 Tabbing to the next field in the signup form is dodgy.
(Main menu and settings.) Would be nice if tabbing behaved as expected for the login and signup. Signup doesn’t allow emails with capital letters? This is a really bad idea, especially since email servers can be case sensitive. You’re also doing bad email address validation.
Play the web version online here: Or download the game here: (Note: both versions feature new levels and new game modes (Arcade and local 2P); the downloadable version also includes a level editor and access to the level database and highscores) Want more detail on what’s new? Check out this in-depth breakdown: and the updated version history: Enjoy, and please help us spread the word!
We want to extend a huge thank you to for their work on the UI and front-end programming, to Gabe and Nick for their work on the back-end, and to all those who helped test the beta. You all rock!
Microcycles have used various licenses to reduce costs to reduce costs. What\'s available today is the Level 3, 4, 5, and 6 licenses. Whenever you buy a microprocessor, you have permission to use one, three, four, five, or six levels on that device. WindO/I-NV2 software is the simplest programming tool for all IDEC OI Touchscreens (4.6” HG1F, 5.7” HG2G, 10.4” HG3F and 12.1” HG4F Series). It is used to create projects or programs that can display information from a PLC, process status, or can be used to input data with virtual switches or keypads to make changes to a process.
P.s – we still haven’t forgotten about the holiday contesque winners; we’re really sorry there’s been such a delay, but we promise that as soon as we have time to make some N-related goodies (which should be in the next few months for N++), you’ll be the first to get them! P.p.s – There are a couple of small bugs with the editor (nothing that affects saving or loading levels, or general functionality). Please send any comments, bug reports etc to metanet AT metanetsoftware DOT com, including “Nv2” in the subject line. Destiny 18 May 2013 If I maximise the window, the game isn’t in the centre of my screen, please create a fix (or an option) for this, it frustrates me to the point where I simply won’t play this game until that’s done.
Melco design shop download. Also, would you consider including a ‘classic’ mode for the editor? The 2.0 editor is easier for new players to learn, but the 1.4 editor is faster to use once mastered.
I think it is unrealistic to expect any of the experienced mappers to use the 2.0 editor when it takes so much longer to use. In terms of gameplay and client performance you guys have done an amazing job. The framerate is so silky smooth, it feels excellent to fly around maps in perfect 1 billion FPS. M&R 18 May 2013 It looks like we have a lot of bugs to fix! Thanks for letting us know everyone, sorry about the mac build it runs on our iMac but that’s about all we have to test it on 🙁 @Zapmeister: wow! That was fast. You’re right, it would be good to show the score regardless.
@Destiny: what do you find faster in the old editor? We’ve been using this one for a while and we found that after 2-3 days of getting used to it, we can be a lot faster (object placement is fewer clicks, and you can move/edit objects rather than only being able to delete+recreate them). But we might not be using it the way you are. RabidZombie 18 May 2013 Tabbing to the next field in the signup form is dodgy.
(Main menu and settings.) Would be nice if tabbing behaved as expected for the login and signup. Signup doesn’t allow emails with capital letters? This is a really bad idea, especially since email servers can be case sensitive. You’re also doing bad email address validation.
...'>Nv2 Download(16.10.2018)Play the web version online here: Or download the game here: (Note: both versions feature new levels and new game modes (Arcade and local 2P); the downloadable version also includes a level editor and access to the level database and highscores) Want more detail on what’s new? Check out this in-depth breakdown: and the updated version history: Enjoy, and please help us spread the word!
We want to extend a huge thank you to for their work on the UI and front-end programming, to Gabe and Nick for their work on the back-end, and to all those who helped test the beta. You all rock!
Microcycles have used various licenses to reduce costs to reduce costs. What\'s available today is the Level 3, 4, 5, and 6 licenses. Whenever you buy a microprocessor, you have permission to use one, three, four, five, or six levels on that device. WindO/I-NV2 software is the simplest programming tool for all IDEC OI Touchscreens (4.6” HG1F, 5.7” HG2G, 10.4” HG3F and 12.1” HG4F Series). It is used to create projects or programs that can display information from a PLC, process status, or can be used to input data with virtual switches or keypads to make changes to a process.
P.s – we still haven’t forgotten about the holiday contesque winners; we’re really sorry there’s been such a delay, but we promise that as soon as we have time to make some N-related goodies (which should be in the next few months for N++), you’ll be the first to get them! P.p.s – There are a couple of small bugs with the editor (nothing that affects saving or loading levels, or general functionality). Please send any comments, bug reports etc to metanet AT metanetsoftware DOT com, including “Nv2” in the subject line. Destiny 18 May 2013 If I maximise the window, the game isn’t in the centre of my screen, please create a fix (or an option) for this, it frustrates me to the point where I simply won’t play this game until that’s done.
Melco design shop download. Also, would you consider including a ‘classic’ mode for the editor? The 2.0 editor is easier for new players to learn, but the 1.4 editor is faster to use once mastered.
I think it is unrealistic to expect any of the experienced mappers to use the 2.0 editor when it takes so much longer to use. In terms of gameplay and client performance you guys have done an amazing job. The framerate is so silky smooth, it feels excellent to fly around maps in perfect 1 billion FPS. M&R 18 May 2013 It looks like we have a lot of bugs to fix! Thanks for letting us know everyone, sorry about the mac build it runs on our iMac but that’s about all we have to test it on 🙁 @Zapmeister: wow! That was fast. You’re right, it would be good to show the score regardless.
@Destiny: what do you find faster in the old editor? We’ve been using this one for a while and we found that after 2-3 days of getting used to it, we can be a lot faster (object placement is fewer clicks, and you can move/edit objects rather than only being able to delete+recreate them). But we might not be using it the way you are. RabidZombie 18 May 2013 Tabbing to the next field in the signup form is dodgy.
(Main menu and settings.) Would be nice if tabbing behaved as expected for the login and signup. Signup doesn’t allow emails with capital letters? This is a really bad idea, especially since email servers can be case sensitive. You’re also doing bad email address validation.
...'>Nv2 Download(16.10.2018)